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Reallusion iclone studio edition
Reallusion iclone studio edition










reallusion iclone studio edition
  1. #REALLUSION ICLONE STUDIO EDITION FULL#
  2. #REALLUSION ICLONE STUDIO EDITION PRO#

Where we could have spent hours hand-animating the fingers, the motion-capture data gives us a very good foundation with the full-body motion capture of the performer. The 2.0 version includes finger tracking, which saves us countless hours.

#REALLUSION ICLONE STUDIO EDITION PRO#

We use both the 2.0 version and the Pro version. The data is pretty stable and requires little to no editing. This suit is wireless, which gives the actor freedom of motion and works very well with iClone. This tool is very useful in refining things like blinks, and offers a real-time recording option which one can use to layer additional facial animation.Īnother fun animation tool we use in iClone is the Face Key, which allows us to refine parts of the face like smiles, cheek puffs, eyebrow raises, and so much more.įor the full-body animation, we use Noitom’s Perception Neuron Mocap suit and the iClone Perception Neuron plugin in Motion Live.

reallusion iclone studio edition

We also use the Face Puppet to add subtle edits, layering on top of the cleaned mocap data. Iclone offers a powerful animation editor through the Curve Editor plugin. This saves us so much time because it gets us much closer to the finished animation, which we then refine with keyframe animation.

reallusion iclone studio edition

This plugin takes advantage of the iPhone X’s depth-sensing camera to drive the morphs on the characters. My wife plays a major part as a performance actor, and so does our daughter, who is the voice of little Nankya. We use Live Motion with the iPhone X profile, as well as Faceware’s Live plugin to capture the actor’s facial animation.

#REALLUSION ICLONE STUDIO EDITION FULL#

We then send our custom character to iClone as an avatar, ready for facial and full body animation.įor the facial animation, we use several of iClone’s powerful facial animation plugins that are part of the Motion Live interface. We use 3dxchange to configure and connect all the morphs for the body and face to match those in the Expression Editor. We start our animation process by importing our custom characters, modeled, textured, and rigged from Maya and 3DS Max, into 3DXchange. Discovering and using Iclone has been an exciting and amazing adventure, which has saved us countless hours in our production of Nkoza & Nankya. Jagwe: As a startup animation studio with a small animation team, we are constantly looking for efficient ways to execute the animation for our children’s series. Jagwe, creator and director of The Adventures of Nkoza & Nankya, explains their pipeline on the show. They are combining motion capture and hand-keyed animation to bring their stories to life, relying on the powerful and seamless plugins in iClone, like Motion Live, Live Face, Perception Neuron, Faceware, and the iPhone X profile.īelow, Solomon W.












Reallusion iclone studio edition